/**
* Copyright (C) 2015-2018 Think Silicon S.A. (https://think-silicon.com/)
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public v3
* License as published by the Free Software Foundation;
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*/

#include "shaderprogram.h"

void InitProgram(struct openGL_program_t *p)
{
    p->mLocationMVP = -1;
    p->mLocationPos = -1;
    p->mLocationUV = -1;
    p->mLocationColor = -1;
}

